Head of InXile Entertainment, Brian Fargo talked about the success of Wasteland 2 on the Steam Early Access program and dubbed that Valve is the saviour of PC gaming because of the pattern shift introduced by Steam many years ago.
Wasteland 2 is the sequel to the 1988’s Wasteland, which is the first ever post-apocalyptic role-playing game and the inspiration behind the Fallout Series. Creator of the Wasteland series, Brain Fargo has already received funding from their successful Kickstarter campaign and has now reached the alpha stage for Wasteland 2 on PC via Steam Early Access program.
Brian Fargo had a chat with Eurogamer and according to him, the amount of work Valve developers has done for the PC gaming community is phenomenal, even in the early days when game distribution to people was hard unless they worked with various companies and publishers.
Fargo said “They’re the saviours of the PC as far as I’m concerned,”
“They’ve been great. You think about where we all were, kind of in the dark ages, when there was nothing. There was just flash. There was no digital distribution. They’ve opened up a way to get directly to the audience in a way that isn’t politicized, or forces us to do exclusives or all other things the console guys do.”
Fargo revealed that not long ago, getting a game on console meant going through a lot of hoops and meeting a few bizarre requirements, like on the Xbox 360.
“It used to be with Xbox, just until very recently, you couldn’t have an Xbox Live Arcade publishing license unless you had a retail product. What did that have to do with anything? Valve has all this power but they don’t wield it. They let us all work in an open system. So for that I can’t say enough good things about them.”
Fargo also talked a bit about the Steam Early Access program, stating that, for some developers, it’s crucial that they achieve some degree of success in order to have enough funds to finish developing.
“That puts it into a different category and that gets very scary. If you buy Wasteland 2 Early Access you’re going to get the game. We’re going to finish it. That might not always be the case with everyone. So I expect that, again like Kickstarter, that people are going to further refine and scrutinize what it is they’re willing to spend money on early on.”